Students will be introduced to the elements and structure of game programming and design. Using block based coding environments, the students learn how to apply fundamental skills and techniques in game development. This course is not only a coding course, it is meant to broaden students’ horizons regarding the entire pipeline of game development.
From the initial brain-storming sessions game companies immerse in during plot development, to the artistic department role in visual creation of the characters to finally, the programmers roles. In this course, we will explore all of the above aspects of what it means to develop a video game.
Thursday, 2:10 PM to 3:40 PM
Please provide the following details in order to register and receive an individual payment link:
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